Evo city map gmod1/13/2024 ![]() The map is divided in two areas which can be teleported in between by the doors behind you when spawning. This mainly affects clients, but servers are recommended to update as well. A small map designed to help you refine both your custom weapons accuracy/precision/recoil and your own aim. Improvements to Garry's Mod's save system to prevent weird behavior, such as saves loading on wrong maps.Fixed some crashes to do with engine light styles.Removed certain Lua API functions: ConsoleAutoComplete (menu), Panel.Command, Panel.SetActionFunction, Panel.SetPaintFunction, Panel.PostMessage, Panel.SetCommand, PANEL:ActionSignal, GM:LoadGModSaveFailed (clientside).Fixed playing a demo not starting a loading screen. ![]() ![]() Display addons in red in Addons menu when they contain illegal files (and therefore not mounted/working).This mainly affects clients, but servers are recommended to update as well. Temporary measures for addons that fail to load due to "failed to parse addon file".Temporarily restored PANEL:ActionSignal for RichText.Added PANEL:OnTextClicked( id ) for RichText.Fixed keybinds being lost if they contain semicolons.Fixes towards certain files not loading from inside maps.We are releasing a small patch today with some minor fixes.
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